Variables

As a miscellaneous tool, this plugin supports internal variables. These variables can be set inside actions or through a command by admins and then used to check conditions inside tooltips.

Variables have a target, persistence and are defined through key-value pairs. For example, you can have a variable named "meow" equal to "true" or "amount" equal to 5.

Usage

Below is a reference table, which shows where and how variables can be used;

If you want to modify variables, you can do it:

conditions:
  conditions:
  # When looking at a bedrock block
  - lookingatblock{type=bedrock} true
  actions:
    right-click:
    # And right clicking that bedrock block, set players variable "cool" to "true"
    - setvar %player% cool true
  • Externally (outside of actions), using the vars command For example: /tt vars setvar Septicuss cool true

If you want to use variables in conditions (to check something)

conditions:
  conditions:
  # Check if player has variable "cool" set to true
  - compare{ first=%var_cool%; second=true }

If you want to use variables in tooltips text

content:
  text:
  - 'Is the player viewing'
  - 'this tooltip cool?'
  - '%var_cool%'

If you want to display variables outside of Tooltips in other plugins

Terminology

Persistence

There are persistent and non-persistent variables. Persistence means that variables are saved into files and kept around. Non-persistent variables are reset on server restart, persistent variables can only be cleared through the proper commands.

Scope

Variable commands define a scope, which defines who this variable will be set for.

ScopeExplanation

Global

A global variable applied to all players.

Player

The current player. For example, if this scope is used in actions, the action command will be executed for the player with an active tooltip.

<Player_Name>

An online players name. Using this will set it only for a specific player.

Evaluation

Setting the variable supports mathematical expressions, which can utilize PAPI placeholders and local placeholders. Examples:

setvar player myvariable (1+1)
setvar global goofballs %var_global_goofballs% + 1
setvar global goofballs (%var_global_goofballs% / %mvar_myvariable%) * 30 + 25
/tt setpersistentvar Septicuss personal_number 31*5

PlaceholderAPI

Using PlaceholderAPI placeholders has been made as simple as possible. Placeholders are dynamic, and you have to build them using keys:

KeyDescription

v

variable (always required)

g

global

p

persistent

Structure of a placeholder

%tooltips_[KEY]_[ID]%

[KEY] -> multiple keys combined in any order

[ID] -> ID of the variable being requested

Examples

Get the player variable "cool"

%tooltips_v_cool%

Get the global variable "cool"

%tooltips_gv_cool%

Get the persistent player variable "tutorial_passed"

%tooltips_pv_tutorial_passed%

Get the persistent global variable "views"

%tooltips_pgv_views%

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